Solar: Increase surface texture in Photoshop by increasing saturation
- Lowjiber
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Solar: Increase surface texture in Photoshop by increasing saturation
Solar: Increase surface texture in Photoshop by increasing saturation
by Lowjiber
Often, we will finish processing a solar image in Photoshop only to realize that the surface just does not have enough “texture”. This is a simple, but effective, method of making the surface texture stand out better by increasing the color saturation. Of course, one could always “start over”...
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by Lowjiber
Often, we will finish processing a solar image in Photoshop only to realize that the surface just does not have enough “texture”. This is a simple, but effective, method of making the surface texture stand out better by increasing the color saturation. Of course, one could always “start over”...
Read more...
Last edited by Lowjiber on Mon Oct 26, 2020 6:49 pm, edited 2 times in total.
John (Urban Astronomer) Apertura AD10 Dob; XLT 150 Dob; XLT 120EQ; Lunt Solar 60 PT/B1200; ES AR102; SW Pro 100ED; 2 SW Pro 80ED's; 90mm Eq; WO Z-61; SW 90mm Virtuso Mak; 2 Orion ST-80's; Quark-C; Cams: Polemaster, ASI120MM-S, ASI174MM & ASI174MM-C
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Re: Solar: Increase surface texture in Photoshop by increasing saturationNew article
Thanks John!
I've been playing already!!
I've been playing already!!
Gordon
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![Image](http://cleardarksky.com/c/CttnwdAZcs0.gif?1)
Scopes: Explore Scientific ED80CF, Skywatcher 200 Quattro Imaging Newt, SeeStar S50 for EAA.
Mounts: Orion Atlas EQ-g mount & Skywatcher EQ5 Pro.
ZWO mini guider.
Image cameras: ZWO ASI1600 MM Cool, ZWO ASI533mc-Pro, ZWO ASI174mm-C (for use with my Quark chromosphere), ZWO ASI120MC
Filters: LRGB, Ha 7nm, O-III 7nm, S-II 7nm
Eyepieces: a few.
Primary software: Cartes du Ciel, N.I.N.A, StarTools V1.4.
![Image](http://cleardarksky.com/c/CttnwdAZcs0.gif?1)
- Lowjiber
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Re: Solar: Increase surface texture in Photoshop by increasing saturationNew article
Cool!
I edited the title to get rid of the "New article" at the end.![Smile :)](./images/smilies/icon/smile.gif)
Clear Skies & Stay Safe
![Smile :)](./images/smilies/icon/smile.gif)
![Smile :)](./images/smilies/icon/smile.gif)
Clear Skies & Stay Safe
John (Urban Astronomer) Apertura AD10 Dob; XLT 150 Dob; XLT 120EQ; Lunt Solar 60 PT/B1200; ES AR102; SW Pro 100ED; 2 SW Pro 80ED's; 90mm Eq; WO Z-61; SW 90mm Virtuso Mak; 2 Orion ST-80's; Quark-C; Cams: Polemaster, ASI120MM-S, ASI174MM & ASI174MM-C
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Re: Solar: Increase surface texture in Photoshop by increasing saturation
Cool new article John. I am sure it will be helpful for many folks. As far as staying safe I have just gotten home after evacuating yesterday afternoon due to high winds and fire risk. The winds came from the great basin. Biggest gust around here was 50 mph, though it did hit 82 mph on the summit of Mt. St. Helena in the wine country.
-Michael
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Refractors: ES AR152 f/6.5 Achromat on Twilight II, Celestron 102mm XLT f/9.8 on Celestron Heavy Duty Alt Az mount, KOWA 90mm spotting scope
Binoculars: Celestron SkyMaster 15x70, Bushnell 10x50
Eyepieces: Various, GSO Superview, 9mm Plossl, Celestron 25mm Plossl
Camera: ZWO ASI 120
Naked Eye: Two Eyeballs
Latitude: 48.7229° N
- Ben Cartwright SASS
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Re: Solar: Increase surface texture in Photoshop by increasing saturation
I am always looking for ways to improve, this will be part of my arsenal.
Here are before and after from some shots from July 2 2021 I did a quick try of this technique
before and then after
Here are before and after from some shots from July 2 2021 I did a quick try of this technique
before and then after
I might not always be right but I am never wrong, once I thought I was wrong, but I was mistaken...
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Skywatcher EQ6-R Pro
ZWO ASI071MC-cool, ASI174mm, ASI174mm-cool, ASI178MC-cool, ASI290 mini, ASI120MM-S, ASI120MC Revolution Player One mm (178 chip)
Ferengi Rule of Acquisition #59
Free advice is seldom cheap
"Sometimes having is not so pleasing as wanting, it's not logical but it is true"
Commander Spock
Canon DSLR's R7, R6II, 5D, 7D2, 90D 21 lenses incl. 100-400L mk ii, 70-200L mk iii f/2.8, RF600/11
Lunt LS50 DS, LS80 DS, Lunt 102ED, Stellarvue SV80 APO, Orion ST80, 127 MAK, Skywatcher Evostar 120ED, 102 MAK, Celestron 8" Edge HD, 102AZ
Skywatcher EQ6-R Pro
ZWO ASI071MC-cool, ASI174mm, ASI174mm-cool, ASI178MC-cool, ASI290 mini, ASI120MM-S, ASI120MC Revolution Player One mm (178 chip)
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