What I was finding was that after noise reduction (I routinely use EZ-Denoise in
Then I read a comment saying that this was happening with others with the new generation of ASI cameras and they suggested that there was actually no need/point in doing non-linear NR as the noise was so low with these camera's.
So, I did an experiment by taking an image which had been through e-z decon, duplicating it and putting the copy through ez-denoise then put both through MaskedStretch. This is a tight zoom of the result; on the left is no linear NR - right is with ez-noise then both with MS using the parapeters and same preview location for bg reference.
Now the left hand one is fairly noisy but its only 2 hours (40 x 180s) of integration from a not great sky. I think if it was 100 subs that would be much better. I have had the blotchy bg on much longer integration also.
I have processed the "no linear noise reduction" one to completion including a gentle TGVD and its come out reasonably well - still a little noisy but no red blotch or lumpy bg..
its here if you wish to look
Anyway, just thought I'd share in case anyone is interested.